While the super moves from Injustice 2 were truly special, as NetherRealm clearly put a lot of work put into creating each one, they did get old after hundreds of hours.
Speaking of super moves, there is a case to be made for adding a few super moves for each member of the roster.
Instead of wasting DLC fighter slots on Mortal Kombat fighters, Injustice 3 should make sure every character it adds is from the DC universe. While these fighters may be beloved by Mortal Kombat fans, they have no place in the DC Universe, and having two of them was overkill. While crossovers like Hellboy and the Teenage Mutant Ninja Turtles made sense, the same could not be said for having two Mortal Kombat characters in Raiden and Sub-Zero. While Injustice 2’s DLC brought some fun crossover characters to the game, there is a case to be made that some of the characters added were a step in the wrong direction. With stat-altering gear as well as major abilities locked behind RNG, Mother Boxes should stay in the past. With this drop being random, a player could put 500 hours into the game but never get the move they need for the trophy. While all but one trophy is easily achievable, one achievement asks players to use a specific move for Catwoman that is tied to Mother Boxes. Injustice 2’s Platinum trophy is one of the most frustrating ever because of loot boxes. While there is a case to be made for the gear system and Multiverse mode to be brought back, loot boxes need to be left behind. This should return in Injustice 3, with players able to choose someone from Superman’s side or the Resistance to access fully unique chapters throughout the story. The story mode also allowed players to choose which fighter they wanted to play in certain chapters, a fun mechanic that added a bit of replayability to the campaign. With great facial animation, every conversation hit harder.
WHEN DOES INJUSTICE 3 COME OUT SERIES
Just like the first game in the Injustice series and the tie-in comic, the sequel featured memorable moments and standout character interactions. Injustice 2’s approach to storytelling was also worthy of praise. When it came to combat, it was hard to top Injustice 2 back in 2017, and it sets a good example for future entries. Stage transitions were a lot of fun, as they added depth to each arena, while environmental interactions are a keeper as well. Super moves showed plenty of love for the heroes they were tied to, with Superman and Batman both having some standout finishers. Even if it may not be that Mortal Kombat 12 is the next game from NetherRealm, something regarding the company’s next big fighting game could be shown off at EVO 2022 in August or The Game Awards in December.One obvious thing that Injustice 3 should take inspiration from is its predecessor’s gameplay. With the company possibly working on a Marvel game, not much has been said on the matter of what’ll fully come next. Their development cycle in the past has typically been alternating between the MK and Injustice franchises every two years. Given that NetherRealm Studios also works on the Injustice series, it’ll be more likely that Injustice 3 or something related to the franchise will come out before Mortal Kombat 12. Everything We Know About Mortal Kombat 12 At this point, it has been three years since we have gotten a new fighter game from the company, so what gives? Where’s the sequel to MK11 (AKA Mortal Kombat 12), what’s the release date, and what other information is out there? Here’s what we know so far. With the production and support cycle of Mortal Kombat 11 ending over a year ago at this point, little is known as to what NetherRealm Studios is working on next.